8/5/2023 0 Comments Unity export mesh to fbx![]() ![]() ![]() Maya is one of the most used 3D assets creation tools in the game industry, and IMVU needed good support for its FBX files.ĭue to these roadblocks, we decided to rewrite the importer fully and tailor it to Godot, instead of trying to keep things generic as done in Assimp - Assimp can importer dozens of file formats, which is great, but imposes many restrictions on the support of individual complex formats like FBX, especially for animations. A lot of work was done at that time directly in the upstream Assimp project to improve the FBX support, but we hit roadblocks with the compatibility with Maya’s FBX exports. The first version of our FBX importer was added in Godot 3.2, and relied on the Open Asset Importer library ( Assimp). This work involved adding support for the FBX 3D asset exchange format to Godot. ![]() In particular, I was very lucky to work as a consultant at Prehensile Tales for IMVU’s Godot projects. I found Godot while working on personal game projects, and started being involved as a contributor a bit over a year ago. I’ve worked in games for a while now, building upon general software development experience from electronics and RF equipment. ![]() I’m Gordon MacPherson ( RevoluPowered), a C++ contractor from the United Kingdom. ![]()
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